Polygon mesh simplification based on visual resolution principle

Zhen Gang Zhai*, Hui Min Ma, Yao Lu, Chun Xiao Gao

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

There are many algorithms to simplify meshes. But, most of them are to realize real-time rendering circumstance or models in virtual reality. This paper introduces a novel scheme to simplify meshes from a different view point-visual resolution. This paper uses visual recognizing object principle to simplify meshes. The model or scheme gives a reasonable standard which decides what extent the 3D model is simplified. This scheme can be used in the 3D object-recognition and the robot vision. In this paper, 3D model is the convex model.

Original languageEnglish
Title of host publicationProceedings of the 2008 International Conference on Computer and Electrical Engineering, ICCEE 2008
Pages402-406
Number of pages5
DOIs
Publication statusPublished - 2008
Event2008 International Conference on Computer and Electrical Engineering, ICCEE 2008 - Phuket, Thailand
Duration: 20 Dec 200822 Dec 2008

Publication series

NameProceedings of the 2008 International Conference on Computer and Electrical Engineering, ICCEE 2008

Conference

Conference2008 International Conference on Computer and Electrical Engineering, ICCEE 2008
Country/TerritoryThailand
CityPhuket
Period20/12/0822/12/08

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