TY - GEN
T1 - OrbitText
T2 - 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2025
AU - Li, Zihao
AU - Weng, Dongdong
AU - Dongye, Xiaonuo
AU - Hao, Jie
AU - Qi, Xiangyu
N1 - Publisher Copyright:
© 2025 IEEE.
PY - 2025
Y1 - 2025
N2 - Text entry in virtual reality (VR) is a common task, however, it is often hindered by low typing efficiency and physical fatigue. To address these challenges, we present OrbitText, a novel text entry system for VR environments. OrbitText features a dual-handed, minimal-motion 3D interface and integrates an innovative typing prediction model that combines large language models (LLMs) with n-gram models. Our design aims to minimize physical strain while enhancing typing efficiency. User studies demonstrate that OrbitText significantly outperforms mainstream virtual keyboards, achieving higher efficiency, reduced fatigue, and a lower perceived task load.
AB - Text entry in virtual reality (VR) is a common task, however, it is often hindered by low typing efficiency and physical fatigue. To address these challenges, we present OrbitText, a novel text entry system for VR environments. OrbitText features a dual-handed, minimal-motion 3D interface and integrates an innovative typing prediction model that combines large language models (LLMs) with n-gram models. Our design aims to minimize physical strain while enhancing typing efficiency. User studies demonstrate that OrbitText significantly outperforms mainstream virtual keyboards, achieving higher efficiency, reduced fatigue, and a lower perceived task load.
KW - Human computer interaction
KW - Human-centered computing
KW - Interaction techniques
KW - Text input
UR - http://www.scopus.com/inward/record.url?scp=105005138249&partnerID=8YFLogxK
U2 - 10.1109/VRW66409.2025.00351
DO - 10.1109/VRW66409.2025.00351
M3 - Conference contribution
AN - SCOPUS:105005138249
T3 - Proceedings - 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2025
SP - 1410
EP - 1411
BT - Proceedings - 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2025
PB - Institute of Electrical and Electronics Engineers Inc.
Y2 - 8 March 2025 through 12 March 2025
ER -