TY - GEN
T1 - Multi-granularity Interaction Simulation for Unsupervised Interactive Segmentation
AU - Li, Kehan
AU - Zhao, Yian
AU - Wang, Zhennan
AU - Cheng, Zesen
AU - Jin, Peng
AU - Ji, Xiangyang
AU - Yuan, Li
AU - Liu, Chang
AU - Chen, Jie
N1 - Publisher Copyright:
© 2023 IEEE.
PY - 2023
Y1 - 2023
N2 - Interactive segmentation enables users to segment as needed by providing cues of objects, which introduces human-computer interaction for many fields, such as image editing and medical image analysis. Typically, massive and expansive pixel-level annotations are spent to train deep models by object-oriented interactions with manually labeled object masks. In this work, we reveal that informative interactions can be made by simulation with semantic-consistent yet diverse region exploration in an unsupervised paradigm. Concretely, we introduce a Multi-granularity Interaction Simulation (MIS) approach to open up a promising direction for unsupervised interactive segmentation. Drawing on the high-quality dense features produced by recent self-supervised models, we propose to gradually merge patches or regions with similar features to form more extensive regions and thus, every merged region serves as a semantic-meaningful multi-granularity proposal. By randomly sampling these proposals and simulating possible interactions based on them, we provide meaningful interaction at multiple granularities to teach the model to understand interactions. Our MIS significantly outperforms non-deep learning unsupervised methods and is even comparable with some previous deep-supervised methods without any annotation.
AB - Interactive segmentation enables users to segment as needed by providing cues of objects, which introduces human-computer interaction for many fields, such as image editing and medical image analysis. Typically, massive and expansive pixel-level annotations are spent to train deep models by object-oriented interactions with manually labeled object masks. In this work, we reveal that informative interactions can be made by simulation with semantic-consistent yet diverse region exploration in an unsupervised paradigm. Concretely, we introduce a Multi-granularity Interaction Simulation (MIS) approach to open up a promising direction for unsupervised interactive segmentation. Drawing on the high-quality dense features produced by recent self-supervised models, we propose to gradually merge patches or regions with similar features to form more extensive regions and thus, every merged region serves as a semantic-meaningful multi-granularity proposal. By randomly sampling these proposals and simulating possible interactions based on them, we provide meaningful interaction at multiple granularities to teach the model to understand interactions. Our MIS significantly outperforms non-deep learning unsupervised methods and is even comparable with some previous deep-supervised methods without any annotation.
UR - https://www.scopus.com/pages/publications/85185869547
U2 - 10.1109/ICCV51070.2023.00068
DO - 10.1109/ICCV51070.2023.00068
M3 - Conference contribution
AN - SCOPUS:85185869547
T3 - Proceedings of the IEEE International Conference on Computer Vision
SP - 666
EP - 676
BT - Proceedings - 2023 IEEE/CVF International Conference on Computer Vision, ICCV 2023
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 2023 IEEE/CVF International Conference on Computer Vision, ICCV 2023
Y2 - 2 October 2023 through 6 October 2023
ER -