TY - GEN
T1 - Missile's 3D motion graph simulation
AU - Li, Jie
AU - Ke, Yan
AU - Du, Ying
AU - Qin, Li
PY - 2010
Y1 - 2010
N2 - In a project that numerous perception sensors consisted of accelerometers and gyroscopes will be integrated into a MIMU (Micro Inertia Measurement Unit) to measure the missile's 3D motion data. In order to improve the development process, secure the test phase, and also to watch the missile's 3D motion remotely after the real missile sending experiment, a simulation environment is mandatory. This paper presented and implemented the simulation needs of the project, such as sky, terrain, launcher, shooting target, etc, and other special effects including missile plume, smoke and fragment, taking into account the missile motion characteristics under different initialize parameters. State of the art graphics and simulation environment are reviewed and related to the project's requirements. At last, we use user-defined trajectory data to implement the missile's 3D motion process, and a real missile sending process is also simulated to validate the credibility and feasibility of the hardware test system. It is proved that the evaluation and design process is acceptable and met the project requirement.
AB - In a project that numerous perception sensors consisted of accelerometers and gyroscopes will be integrated into a MIMU (Micro Inertia Measurement Unit) to measure the missile's 3D motion data. In order to improve the development process, secure the test phase, and also to watch the missile's 3D motion remotely after the real missile sending experiment, a simulation environment is mandatory. This paper presented and implemented the simulation needs of the project, such as sky, terrain, launcher, shooting target, etc, and other special effects including missile plume, smoke and fragment, taking into account the missile motion characteristics under different initialize parameters. State of the art graphics and simulation environment are reviewed and related to the project's requirements. At last, we use user-defined trajectory data to implement the missile's 3D motion process, and a real missile sending process is also simulated to validate the credibility and feasibility of the hardware test system. It is proved that the evaluation and design process is acceptable and met the project requirement.
KW - 3D motion graph
KW - Fly track
KW - Missile motion
KW - OpenGL
UR - http://www.scopus.com/inward/record.url?scp=78650503536&partnerID=8YFLogxK
U2 - 10.1109/PCSPA.2010.267
DO - 10.1109/PCSPA.2010.267
M3 - Conference contribution
AN - SCOPUS:78650503536
SN - 9780769541808
T3 - Proceedings - 2010 1st International Conference on Pervasive Computing, Signal Processing and Applications, PCSPA 2010
SP - 1087
EP - 1090
BT - Proceedings - 2010 1st International Conference on Pervasive Computing, Signal Processing and Applications, PCSPA 2010
T2 - 1st International Conference on Pervasive Computing, Signal Processing and Applications, PCSPA 2010
Y2 - 17 September 2010 through 19 September 2010
ER -