Abstract
Skeleton-based gesture recognition has attracted extensive attention and has made great progress. However, mainstream methods generally treat all frames as equally important, which may limit performance, especially when dealing with high inter-class variance in gesture. To tackle this issue, we propose an approach that models a Markov decision process to identify keyframes while discarding irrelevant ones. This article proposes a deep reinforcement learning double-feature double-motion network comprising two main components: a baseline gesture recognition model and a frame selection network. These two components mutually influence each other, resulting in enhanced overall performance. Following the evaluation of the SHREC-17 and F-PHAB datasets, our proposed method demonstrates superior performance.
| Original language | English |
|---|---|
| Pages (from-to) | 7807-7814 |
| Number of pages | 8 |
| Journal | IEEE Robotics and Automation Letters |
| Volume | 8 |
| Issue number | 11 |
| DOIs | |
| Publication status | Published - 1 Nov 2023 |
Keywords
- Markov decision process
- Skeleton-based gesture recognition
- deep reinforcement learning
- frame selection network
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