@inproceedings{2e085ee1d06d46989dcfbeb0b77de94c,
title = "Key issues of wide-area tracking system for multi-user augmented reality adventure game",
abstract = "Augmented reality (AR) Adventure Game is a wide-area indoor AR application for multiple users in Guangdong science center. Tracking the pose of users' head in wide area is crucial for alignment between virtual and real scene. This paper studies the key issues of wide-area indoor tracking system. Different from previous inside-looking-out vision-based tracking, coded infrared (IR) markers are installed both on walls and ceiling in the proposed system. An automatic method is designed to calibrate the transformation between tracking camera and scene camera. The linear algorithm used for pose estimation is presented and problems of registration in rendering engine are also discussed. Experiments are conducted and applications in the AR Adventure Game prove that the proposed tracking system can provide precise and stable registration in actual systems.",
author = "Yetao Huang and Dongdong Weng and Yue Liu and Yongtian Wang",
year = "2009",
doi = "10.1109/ICIG.2009.34",
language = "English",
isbn = "9780769538839",
series = "Proceedings of the 5th International Conference on Image and Graphics, ICIG 2009",
publisher = "IEEE Computer Society",
pages = "646--651",
booktitle = "Proceedings of the 5th International Conference on Image and Graphics, ICIG 2009",
address = "United States",
note = "5th International Conference on Image and Graphics, ICIG 2009 ; Conference date: 20-09-2009 Through 23-09-2009",
}