TY - GEN
T1 - Innovation Paths of Performing Arts Space Design Driven by Digital Intelligence Technology
AU - Miao, Wei
AU - Sun, Bowen
AU - Wu, Xiaoling
N1 - Publisher Copyright:
© 2025 IEEE.
PY - 2025
Y1 - 2025
N2 - Driven by the national cultural digitalization strategy and new productive forces, performing arts spaces are rapidly evolving from static stages to a new paradigm of immersion-interaction-programmability. Based on the coupling logic of the three-layer technology chain perception-data-expression and the four-stage design chain concept-twinning-interaction-evaluation, this paper constructs an innovation path model for performing arts spaces empowered by digital intelligence, and proposes a three-dimensional quantitative evaluation system, including Comprehensive Immersion Index (CI), Interactive Feedback Rate (ITR), and Energy Efficiency Index (EEI). Taking representative projects such as Sleep No More and Valiant Qin Dynasty as case studies, this paper verifies the changes in key indicators before and after their renovation by means of digital twin simulation and audience behavior tracking. The results show that digital intelligence technology has significantly enhanced the audience-performer interaction and immersive experience, promoting the transformation of space design centered on the audience. Meanwhile, it has also exposed challenges such as rising costs and aesthetic convergence. Finally, the paper puts forward three principles: technology serving content, culture leading science and technology, and experience driving design, which provide replicable and evaluable theoretical basis and practical paths for the high-quality development of performing arts spaces.
AB - Driven by the national cultural digitalization strategy and new productive forces, performing arts spaces are rapidly evolving from static stages to a new paradigm of immersion-interaction-programmability. Based on the coupling logic of the three-layer technology chain perception-data-expression and the four-stage design chain concept-twinning-interaction-evaluation, this paper constructs an innovation path model for performing arts spaces empowered by digital intelligence, and proposes a three-dimensional quantitative evaluation system, including Comprehensive Immersion Index (CI), Interactive Feedback Rate (ITR), and Energy Efficiency Index (EEI). Taking representative projects such as Sleep No More and Valiant Qin Dynasty as case studies, this paper verifies the changes in key indicators before and after their renovation by means of digital twin simulation and audience behavior tracking. The results show that digital intelligence technology has significantly enhanced the audience-performer interaction and immersive experience, promoting the transformation of space design centered on the audience. Meanwhile, it has also exposed challenges such as rising costs and aesthetic convergence. Finally, the paper puts forward three principles: technology serving content, culture leading science and technology, and experience driving design, which provide replicable and evaluable theoretical basis and practical paths for the high-quality development of performing arts spaces.
KW - Digital intelligence technology
KW - Immersive experience
KW - Innovation path
KW - Performing arts space design
KW - Virtual-real integration
UR - https://www.scopus.com/pages/publications/105030544917
U2 - 10.1109/CoST68045.2025.00092
DO - 10.1109/CoST68045.2025.00092
M3 - Conference contribution
AN - SCOPUS:105030544917
T3 - Proceedings - 2025 International Conference on Culture-Oriented Science and Technology, CoST 2025
SP - 431
EP - 436
BT - Proceedings - 2025 International Conference on Culture-Oriented Science and Technology, CoST 2025
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 2025 International Conference on Culture-Oriented Science and Technology, CoST 2025
Y2 - 20 September 2025 through 22 September 2025
ER -