Abstract
A combat fighter simulator requires a visual display system with a large field of view, high resolution and good luminance. The technology of head-tracked dome display provides a good solution to these contradictory requirements that are hard to accommodate with other display methods. The structure and technical characteristics are described for the first head-tracked dome display system in China.
Original language | English |
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Pages (from-to) | 50-55 |
Number of pages | 6 |
Journal | Proceedings of SPIE - The International Society for Optical Engineering |
Volume | 4927 |
DOIs | |
Publication status | Published - 20 Sept 2002 |
Event | Optical Design and Testing 2002 - Shanghai, China Duration: 14 Oct 2002 → 18 Oct 2002 |
Keywords
- Flight simulator
- Head-tracked dome display
- Optical system design
- Visual system