Abstract
Learning from demonstration is a powerful method for robotic skill acquisition. However, the significant expense of collecting such action-labeled robot data presents a major bottleneck. Video data, a rich data source encompassing diverse behavioral and physical knowledge, emerges as a promising alternative. In this paper, we present GraphMimic, a novel paradigm that leverages video data via graph-to-graphs generative modeling, which pre-trains models to generate future graphs conditioned on the graph within a video frame. Specifically, GraphMimic abstracts video frames into object and visual action vertices, and constructs graphs for state representations. The graph generative modeling network then effectively models internal structures and spatial relationships within the constructed graphs, aiming to generate future graphs. The generated graphs serve as conditions for the control policy, mapping to robot actions. Our concise approach captures important spatial relations and enhances future graph generation accuracy, enabling the acquisition of robust policies from limited action-labeled data. Furthermore, the transferable graph representations facilitate the effective learning of manipulation skills from cross-embodiment videos. Our experiments exhibit that GraphMimic achieves superior performance using merely 20% action-labeled data. Moreover, our method outperforms the state-of-the-art method by over 17% and 23% in simulation and real-world experiments, and delivers improvements of over 33% in cross-embodiment transfer experiments.
| Original language | English |
|---|---|
| Pages (from-to) | 1756-1768 |
| Number of pages | 13 |
| Journal | Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition |
| DOIs | |
| Publication status | Published - 2025 |
| Event | 2025 IEEE/CVF Conference on Computer Vision and Pattern Recognition, CVPR 2025 - Nashville, United States Duration: 11 Jun 2025 → 15 Jun 2025 |
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