TY - GEN
T1 - Diffractive Liquid crystal devices for AR/VR displays
AU - Zhan, Tao
AU - Xiong, Jianghao
AU - Tan, Guanjun
AU - Wu, Shin Tson
N1 - Publisher Copyright:
© 2020 IEEE.
PY - 2020/9
Y1 - 2020/9
N2 - Present augmented reality and virtual reality displays are facing technical challenges in inadequate angular resolution, limited field-of-view, vergence-accommodation conflict, and low optical efficiency. In this paper, we propose to use new diffractive liquid crystal deflectors and lenses to mitigate these issues for near-eye displays.
AB - Present augmented reality and virtual reality displays are facing technical challenges in inadequate angular resolution, limited field-of-view, vergence-accommodation conflict, and low optical efficiency. In this paper, we propose to use new diffractive liquid crystal deflectors and lenses to mitigate these issues for near-eye displays.
UR - http://www.scopus.com/inward/record.url?scp=85097896886&partnerID=8YFLogxK
U2 - 10.1109/IPC47351.2020.9252354
DO - 10.1109/IPC47351.2020.9252354
M3 - Conference contribution
AN - SCOPUS:85097896886
T3 - 2020 IEEE Photonics Conference, IPC 2020 - Proceedings
BT - 2020 IEEE Photonics Conference, IPC 2020 - Proceedings
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 2020 IEEE Photonics Conference, IPC 2020
Y2 - 28 September 2020 through 1 October 2020
ER -