Cooperative Capture Strategy for a Group of Slower UAVs to Intercept One Faster Intruder in 3-D Space

Lin Chen, Yuanqing Xia*

*Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

Abstract

This paper investigates a reach-avoid game between a group of unmanned aerial vehicles (UAVs) and one faster intruder in 3-D space. The intruder intends to enter a goal area without being captured, whereas the UAVs try to capture the intruder before it enters. Firstly, we analyze the scenario of one slower UAV against a single intruder, identifying the dominant area of the slower UAV for successful capture using the properties of the Apollonius sphere. These findings are then applied to the engagement between a group of UAVs and the intruder, transforming the multiplayer game from a traditional game-theoretic framework to a swarm control problem. This involves coordinating the UAVs to ensure their joint dominant areas cover the intruder's potential paths and approach the intruder. A nominal capture control law integrating covering, containment, and proximity control components is then proposed to achieve these goals. Besides, this nominal control law is integrated with a control barrier function within a quadratically constrained quadratic program framework, which allows for optimizing the nominal control law to prevent the formation of a dominant blind zone and increase capture probability. Finally, simulations are conducted to verify the effectiveness of the proposed algorithm.

Original languageEnglish
JournalIEEE Transactions on Aerospace and Electronic Systems
DOIs
Publication statusAccepted/In press - 2025

Keywords

  • Apollonius sphere
  • control barrier function
  • cooperative capture
  • faster intruder
  • reach-avoid game
  • unmanned aerial vehicle (UAV) group

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