TY - JOUR
T1 - Cooperative Capture Strategy for a Group of Slower UAVs to Intercept One Faster Intruder in 3-D Space
AU - Chen, Lin
AU - Xia, Yuanqing
N1 - Publisher Copyright:
© 2025 IEEE.
PY - 2025
Y1 - 2025
N2 - This paper investigates a reach-avoid game between a group of unmanned aerial vehicles (UAVs) and one faster intruder in 3-D space. The intruder intends to enter a goal area without being captured, whereas the UAVs try to capture the intruder before it enters. Firstly, we analyze the scenario of one slower UAV against a single intruder, identifying the dominant area of the slower UAV for successful capture using the properties of the Apollonius sphere. These findings are then applied to the engagement between a group of UAVs and the intruder, transforming the multiplayer game from a traditional game-theoretic framework to a swarm control problem. This involves coordinating the UAVs to ensure their joint dominant areas cover the intruder's potential paths and approach the intruder. A nominal capture control law integrating covering, containment, and proximity control components is then proposed to achieve these goals. Besides, this nominal control law is integrated with a control barrier function within a quadratically constrained quadratic program framework, which allows for optimizing the nominal control law to prevent the formation of a dominant blind zone and increase capture probability. Finally, simulations are conducted to verify the effectiveness of the proposed algorithm.
AB - This paper investigates a reach-avoid game between a group of unmanned aerial vehicles (UAVs) and one faster intruder in 3-D space. The intruder intends to enter a goal area without being captured, whereas the UAVs try to capture the intruder before it enters. Firstly, we analyze the scenario of one slower UAV against a single intruder, identifying the dominant area of the slower UAV for successful capture using the properties of the Apollonius sphere. These findings are then applied to the engagement between a group of UAVs and the intruder, transforming the multiplayer game from a traditional game-theoretic framework to a swarm control problem. This involves coordinating the UAVs to ensure their joint dominant areas cover the intruder's potential paths and approach the intruder. A nominal capture control law integrating covering, containment, and proximity control components is then proposed to achieve these goals. Besides, this nominal control law is integrated with a control barrier function within a quadratically constrained quadratic program framework, which allows for optimizing the nominal control law to prevent the formation of a dominant blind zone and increase capture probability. Finally, simulations are conducted to verify the effectiveness of the proposed algorithm.
KW - Apollonius sphere
KW - control barrier function
KW - cooperative capture
KW - faster intruder
KW - reach-avoid game
KW - unmanned aerial vehicle (UAV) group
UR - http://www.scopus.com/inward/record.url?scp=86000133473&partnerID=8YFLogxK
U2 - 10.1109/TAES.2025.3545780
DO - 10.1109/TAES.2025.3545780
M3 - Article
AN - SCOPUS:86000133473
SN - 0018-9251
JO - IEEE Transactions on Aerospace and Electronic Systems
JF - IEEE Transactions on Aerospace and Electronic Systems
ER -