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Construction of Barrier in a Fishing Game with Point Capture

  • Wenzhong Zha
  • , Jie Chen*
  • , Zhihong Peng
  • , Dongbing Gu
  • *Corresponding author for this work
  • Beijing Institute of Technology
  • University of Essex

Research output: Contribution to journalArticlepeer-review

Abstract

This paper addresses a particular pursuit-evasion game, called as 'fishing game' where a faster evader attempts to pass the gap between two pursuers. We are concerned with the conditions under which the evader or pursuers can win the game. This is a game of kind in which an essential aspect, barrier, separates the state space into disjoint parts associated with each player's winning region. We present a method of explicit policy to construct the barrier. This method divides the fishing game into two subgames related to the included angle and the relative distances between the evader and the pursuers, respectively, and then analyzes the possibility of capture or escape for each subgame to ascertain the analytical forms of the barrier. Furthermore, we fuse the games of kind and degree by solving the optimal control strategies in the minimum time for each player when the initial state lies in their winning regions. Along with the optimal strategies, the trajectories of the players are delineated and the upper bounds of their winning times are also derived.

Original languageEnglish
Article number7448910
Pages (from-to)1409-1422
Number of pages14
JournalIEEE Transactions on Cybernetics
Volume47
Issue number6
DOIs
Publication statusPublished - Jun 2017

Keywords

  • Barrier
  • fishing game
  • optimal strategies
  • point capture
  • pursuit-evasion games
  • winning regions

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