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Collision detection algorithms analysis in virtual environment

  • Yun Bo Zhou*
  • , Qing Dong Yan
  • , Hong Cai Li
  • *Corresponding author for this work
  • Beijing Institute of Technology

Research output: Contribution to journalArticlepeer-review

Abstract

Basic algorithm of collision detection and three kinds of algorithms Bounding box algorithm, distance algorithm and space subdivision algorithm were described. AABB algorithm, spherical hierarchies algorithm, OBB algorithm, k-dop algorithm of Bounding box algorithm and Lin-Canny algorithm, Enhanced GJK algorithm of distance algorithm were analyzed. And experiment data was used to compare all these algorithms with their compute speed. The results show that k-dop algorithm and Enhanced GJK algorithm are better algorithm than other algorithms.

Original languageEnglish
Pages (from-to)103-107
Number of pages5
JournalXitong Fangzhen Xuebao / Journal of System Simulation
Volume18
Issue numberSUPPL.
Publication statusPublished - Aug 2006

Keywords

  • AABBs
  • Collision detection algorithms
  • K-dops
  • OBBs
  • Virtual reality

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