TY - GEN
T1 - Climaxing VR character with scene-aware aesthetic dress synthesis
AU - Hou, Sifan
AU - Wang, Yujia
AU - Ning, Bing
AU - Liang, Wei
N1 - Publisher Copyright:
© 2021 IEEE.
PY - 2021/3
Y1 - 2021/3
N2 - Like real humans, virtual characters also need to dress up according to different application scenarios so that the virtual character appears professionally, harmoniously, and naturally. However, manual selection is tedious, and the appearances of virtual characters usually lack variety. In this paper, we propose a new problem of synthesizing appropriate dress for a virtual character based on the scenario analysis where he/she shows up. We come up with a pipeline to tackle the scenario-aware dress synthesis problem. Firstly, given a scene, our approach predicts a dress code from the extracted high-level information in the scene, consisting of season, occasion, and scene category. Then our approach tunes the dress details to fit the aesthetic criteria and the virtual character's attributes. An optimization of a cost function implements the tuning process. We carried out experiments to validate the efficacy of the proposed approach. The perceptual study results show the good performance of our approach.
AB - Like real humans, virtual characters also need to dress up according to different application scenarios so that the virtual character appears professionally, harmoniously, and naturally. However, manual selection is tedious, and the appearances of virtual characters usually lack variety. In this paper, we propose a new problem of synthesizing appropriate dress for a virtual character based on the scenario analysis where he/she shows up. We come up with a pipeline to tackle the scenario-aware dress synthesis problem. Firstly, given a scene, our approach predicts a dress code from the extracted high-level information in the scene, consisting of season, occasion, and scene category. Then our approach tunes the dress details to fit the aesthetic criteria and the virtual character's attributes. An optimization of a cost function implements the tuning process. We carried out experiments to validate the efficacy of the proposed approach. The perceptual study results show the good performance of our approach.
KW - Digital Fashion
KW - Fashion Outfit Generation
KW - Visualization Design and Evaluation Methods
UR - https://www.scopus.com/pages/publications/85106460631
U2 - 10.1109/VR50410.2021.00026
DO - 10.1109/VR50410.2021.00026
M3 - Conference contribution
AN - SCOPUS:85106460631
T3 - Proceedings - 2021 IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2021
SP - 57
EP - 64
BT - Proceedings - 2021 IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2021
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 28th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2021
Y2 - 27 March 2021 through 3 April 2021
ER -