Avatars' skeleton connection and movement data network synchronization

Qi Qi, Sanyuan Zhao, Shuai Wang, Linjing Lai, Zhengchao Lei, Hongmei Song

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

As the rapid development of computer graphics and network, virtual reality technology begin to penetrate the field of social network. Due to the limited function of single virtual reality device, the combination of different devices is a feasible approach to immerse people in the real world. In this paper, we novelly combine Kinect v1 with Leap Motion sensor for whole-body gesture capturing and overcome two difficulties, avatars' skeleton connection and movement data synchronization. The experiment approves that our method performs well. It could be a meaningful contribution to the future multi-player interactive virtual social platform.

Original languageEnglish
Title of host publicationProceedings - 2017 International Conference on Virtual Reality and Visualization, ICVRV 2017
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages402-403
Number of pages2
ISBN (Electronic)9781538626368
DOIs
Publication statusPublished - 2 Jul 2017
Event7th International Conference on Virtual Reality and Visualization, ICVRV 2017 - Zhengzhou, China
Duration: 21 Oct 201722 Oct 2017

Publication series

NameProceedings - 2017 International Conference on Virtual Reality and Visualization, ICVRV 2017

Conference

Conference7th International Conference on Virtual Reality and Visualization, ICVRV 2017
Country/TerritoryChina
CityZhengzhou
Period21/10/1722/10/17

Keywords

  • 360-degree video
  • 8K
  • UHD
  • Video dataset

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