@inproceedings{362ffcaeb4704f1082ed746343a46a57,
title = "Auto Facial Rigging of Digital Humans Based on Normal Constrained Skinning Decomposition",
abstract = "This paper proposes an improved auto facial rigging method based on normal constrained skinning decomposition, aiming to enhance the presentation of digital human characters in virtual reality (VR). Compared to traditional skinning decomposition-based rigging methods, our approach introduces normal constraints. The normal constraint is used to avoid the {"}wave-like surface{"}issue that occurs in existing rigging methods. Our approach is especially effective in VR applications as it greatly enhances the authenticity of digital human expression and user immersion. Experimental results demonstrate that our proposed method outperforms existing approaches in replicating input character expressions, both qualitatively and quantitatively, showcasing significant practical value.",
keywords = "Auto rigging, digital human, normal constrained., skinning decomposition",
author = "Zhihe Zhao and Yongqing Cheng and Dongdong Weng and Zeyu Tian",
note = "Publisher Copyright: {\textcopyright} 2024 IEEE.; 2024 IEEE International Symposium on Mixed and Augmented Reality Adjunct, ISMAR-Adjunct 2024 ; Conference date: 21-10-2024 Through 25-10-2024",
year = "2024",
doi = "10.1109/ISMAR-Adjunct64951.2024.00076",
language = "English",
series = "Proceedings - 2024 IEEE International Symposium on Mixed and Augmented Reality Adjunct, ISMAR-Adjunct 2024",
publisher = "Institute of Electrical and Electronics Engineers Inc.",
pages = "331--332",
editor = "Ulrich Eck and Misha Sra and Jeanine Stefanucci and Maki Sugimoto and Markus Tatzgern and Ian Williams",
booktitle = "Proceedings - 2024 IEEE International Symposium on Mixed and Augmented Reality Adjunct, ISMAR-Adjunct 2024",
address = "United States",
}