TY - GEN
T1 - Assessing Situation Awareness in Different Space Teleoperation Tasks Using Eye-Tracking
AU - Cai, Chenfei
AU - Fang, Haonan
AU - Hu, Yaoguang
AU - Yang, Xiaonan
AU - Zhao, Yan
AU - Wan, Xuanzhu
AU - Lei, Chenyang
N1 - Publisher Copyright:
© The Author(s), under exclusive license to Springer Nature Switzerland AG 2025.
PY - 2025
Y1 - 2025
N2 - Situation Awareness (SA) is pivotal for the efficient control of manipulators in space teleoperation. However, there are currently few studies on using eye-tracking technology to assess SA in space teleoperation scenarios. To address this gap, our study evaluates SA during space teleoperation by utilizing eye-tracking technology, which stands out as a non-intrusive, real-time, and objective method of cognitive process assessment. The study employs Unity3D to construct a VR platform for simulating typical scenarios of space teleoperation tasks. Three indices, including rate of extra distance travelled, completion time, and operation efficiency, are used to assess SA to analyze the fixation times on different areas of interest (AOIs) within the display interface under simple scenario and complex scenario. One-way ANOVA results indicate significant differences in AOI 3 (a spatial context view of the manipulator) and AOI 4 (video footage from a distant camera) under simple scenarios, and only in AOI 3 under complex scenarios. The study concludes that optimizing the display interface layout aids in quicker perception, understanding, and prediction of teleoperation information, thereby enhancing SA.
AB - Situation Awareness (SA) is pivotal for the efficient control of manipulators in space teleoperation. However, there are currently few studies on using eye-tracking technology to assess SA in space teleoperation scenarios. To address this gap, our study evaluates SA during space teleoperation by utilizing eye-tracking technology, which stands out as a non-intrusive, real-time, and objective method of cognitive process assessment. The study employs Unity3D to construct a VR platform for simulating typical scenarios of space teleoperation tasks. Three indices, including rate of extra distance travelled, completion time, and operation efficiency, are used to assess SA to analyze the fixation times on different areas of interest (AOIs) within the display interface under simple scenario and complex scenario. One-way ANOVA results indicate significant differences in AOI 3 (a spatial context view of the manipulator) and AOI 4 (video footage from a distant camera) under simple scenarios, and only in AOI 3 under complex scenarios. The study concludes that optimizing the display interface layout aids in quicker perception, understanding, and prediction of teleoperation information, thereby enhancing SA.
KW - areas of interest (AOIs)
KW - eye-tracking
KW - fixation time
KW - situation awareness (SA)
KW - space teleoperation
UR - http://www.scopus.com/inward/record.url?scp=105007699026&partnerID=8YFLogxK
U2 - 10.1007/978-3-031-93700-2_12
DO - 10.1007/978-3-031-93700-2_12
M3 - Conference contribution
AN - SCOPUS:105007699026
SN - 9783031936999
T3 - Lecture Notes in Computer Science
SP - 179
EP - 192
BT - Virtual, Augmented and Mixed Reality - 17th International Conference, VAMR 2025, Held as Part of the 27th HCI International Conference, HCII 2025, Proceedings
A2 - Chen, Jessie Y. C.
A2 - Fragomeni, Gino
PB - Springer Science and Business Media Deutschland GmbH
T2 - 17th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2025, held as part of the 27th HCI International Conference, HCII 2025
Y2 - 22 June 2025 through 27 June 2025
ER -