Abstract
An alternative Monte Carlo strategy for the computation of global illumination problem was presented. The proposed approach provided a new and optimal way for solving Monte Carlo global illumination based on the zero variance importance sampling procedure. A new importance driven Monte Carlo global illumination algorithm in the framework of the new computing scheme was developed and implemented. Results, which were obtained by rendering test scenes, show that this new framework and the newly derived algorithm are effective and promising.
| Original language | English |
|---|---|
| Pages (from-to) | 275-279 |
| Number of pages | 5 |
| Journal | Transactions of Tianjin University |
| Volume | 10 |
| Issue number | 4 |
| Publication status | Published - Dec 2004 |
| Externally published | Yes |
Keywords
- Global illumination
- Importance sampling
- Monte Carlo
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