Abstract
Space charge effects play important roles in the performance of various types of mass analyzers. Simulation of space charge effects is often limited by the computation capability. In this study, we evaluate the method of using graphics processing unit (GPU) to accelerate ion trajectory simulation. Simulation using GPU has been compared with multi-core central processing unit (CPU), and an acceleration of about 390 times have been obtained using a single computer for simulation of up to 105 ions in quadrupole ion traps. Characteristics of trapped ions can be investigated at detailed levels within a reasonable simulation time. Space charge effects on the trapping capacities of linear and 3D ion traps, ion cloud shapes, ion motion frequency shift, mass spectrum peak coalescence effects between two ion clouds of close m/z are studied with the ion trajectory simulation using GPU.
Original language | English |
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Pages (from-to) | 1799-1807 |
Number of pages | 9 |
Journal | Journal of the American Society for Mass Spectrometry |
Volume | 23 |
Issue number | 10 |
DOIs | |
Publication status | Published - Oct 2012 |
Keywords
- GPU
- Ion trajectory simulation
- Parallel computing
- Quadrupole ion trap
- Space charge effects