TY - GEN
T1 - A retina-inspired sampling method for visual texture reconstruction
AU - Zhu, Lin
AU - Dong, Siwei
AU - Huang, Tiejun
AU - Tian, Yonghong
N1 - Publisher Copyright:
© 2019 IEEE.
PY - 2019/7
Y1 - 2019/7
N2 - Conventional frame-based camera is not able to meet the demand of rapid reaction for real-time applications, while the emerging dynamic vision sensor (DVS) can realize high speed capturing for moving objects. However, to achieve visual texture reconstruction, DVS need extra information apart from the output spikes. This paper introduces a fovea-like sampling method inspired by the neuron signal processing in retina, which aims at visual texture reconstruction only taking advantage of the properties of spikes. In the proposed method, the pixels independently respond to the luminance changes with temporal asynchronous spikes. Analyzing the arrivals of spikes makes it possible to restore the luminance information, enabling reconstructing the natural scene for visualization. Three decoding methods of spike stream for texture reconstruction are proposed for high-speed motion and stationary scenes. Compared to conventional frame-based camera and DVS, our model can achieve better image quality and higher flexibility, which is capable of changing the way that demanding machine vision applications are built.
AB - Conventional frame-based camera is not able to meet the demand of rapid reaction for real-time applications, while the emerging dynamic vision sensor (DVS) can realize high speed capturing for moving objects. However, to achieve visual texture reconstruction, DVS need extra information apart from the output spikes. This paper introduces a fovea-like sampling method inspired by the neuron signal processing in retina, which aims at visual texture reconstruction only taking advantage of the properties of spikes. In the proposed method, the pixels independently respond to the luminance changes with temporal asynchronous spikes. Analyzing the arrivals of spikes makes it possible to restore the luminance information, enabling reconstructing the natural scene for visualization. Three decoding methods of spike stream for texture reconstruction are proposed for high-speed motion and stationary scenes. Compared to conventional frame-based camera and DVS, our model can achieve better image quality and higher flexibility, which is capable of changing the way that demanding machine vision applications are built.
KW - Dynamic vision sensor
KW - High speed motion
KW - Neuron-like sampling
KW - Visual texture reconstruction
UR - https://www.scopus.com/pages/publications/85070974457
U2 - 10.1109/ICME.2019.00248
DO - 10.1109/ICME.2019.00248
M3 - Conference contribution
AN - SCOPUS:85070974457
T3 - Proceedings - IEEE International Conference on Multimedia and Expo
SP - 1432
EP - 1437
BT - Proceedings - 2019 IEEE International Conference on Multimedia and Expo, ICME 2019
PB - IEEE Computer Society
T2 - 2019 IEEE International Conference on Multimedia and Expo, ICME 2019
Y2 - 8 July 2019 through 12 July 2019
ER -