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A real-Time virtual piano based on gesture capture data

  • Beijing Institute of Technology

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Human-computer interaction (HCI) continues to be a significant field of computer industry. Researchers are looking for the next generation human-computer interaction which is more natural and more efficient. As a new device of high precision real-Time, Leap Motion could track the movement of hands and fingers, which attracts many researchers attention. In this paper, a new entertainment application C virtual piano C is implemented combined with Unity which is one of the famous game engines, and Leap Motion. The virtual piano in this paper allow users play piano in real-Time by moving theirs hands above the Leap Motion controller. Finally, the practice shows that this virtual piano application has a good performance.

Original languageEnglish
Title of host publicationICCSE 2017 - 12th International Conference on Computer Science and Education
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages740-743
Number of pages4
ISBN (Electronic)9781509025084
DOIs
Publication statusPublished - 26 Oct 2017
Event12th International Conference on Computer Science and Education, ICCSE 2017 - Houston, United States
Duration: 22 Aug 201725 Aug 2017

Publication series

NameICCSE 2017 - 12th International Conference on Computer Science and Education

Conference

Conference12th International Conference on Computer Science and Education, ICCSE 2017
Country/TerritoryUnited States
CityHouston
Period22/08/1725/08/17

Keywords

  • Gesture Capture Data
  • Human-Computer interaction
  • Leap Motion
  • Virtual Piano

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