TY - GEN
T1 - A real-Time virtual piano based on gesture capture data
AU - Qiao, Wei
AU - Wei, Rui
AU - Zhao, Sanyuan
AU - Huo, Da
AU - Li, Fengxia
N1 - Publisher Copyright:
© 2017 IEEE.
PY - 2017/10/26
Y1 - 2017/10/26
N2 - Human-computer interaction (HCI) continues to be a significant field of computer industry. Researchers are looking for the next generation human-computer interaction which is more natural and more efficient. As a new device of high precision real-Time, Leap Motion could track the movement of hands and fingers, which attracts many researchers attention. In this paper, a new entertainment application C virtual piano C is implemented combined with Unity which is one of the famous game engines, and Leap Motion. The virtual piano in this paper allow users play piano in real-Time by moving theirs hands above the Leap Motion controller. Finally, the practice shows that this virtual piano application has a good performance.
AB - Human-computer interaction (HCI) continues to be a significant field of computer industry. Researchers are looking for the next generation human-computer interaction which is more natural and more efficient. As a new device of high precision real-Time, Leap Motion could track the movement of hands and fingers, which attracts many researchers attention. In this paper, a new entertainment application C virtual piano C is implemented combined with Unity which is one of the famous game engines, and Leap Motion. The virtual piano in this paper allow users play piano in real-Time by moving theirs hands above the Leap Motion controller. Finally, the practice shows that this virtual piano application has a good performance.
KW - Gesture Capture Data
KW - Human-Computer interaction
KW - Leap Motion
KW - Virtual Piano
UR - https://www.scopus.com/pages/publications/85040097646
U2 - 10.1109/ICCSE.2017.8085592
DO - 10.1109/ICCSE.2017.8085592
M3 - Conference contribution
AN - SCOPUS:85040097646
T3 - ICCSE 2017 - 12th International Conference on Computer Science and Education
SP - 740
EP - 743
BT - ICCSE 2017 - 12th International Conference on Computer Science and Education
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 12th International Conference on Computer Science and Education, ICCSE 2017
Y2 - 22 August 2017 through 25 August 2017
ER -