A collision detection algorithm based on accurate models in virtual assembly

Weiwei Hou*, Ruxin Ning, Jianhua Liu

*Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

10 Citations (Scopus)

Abstract

An accurate collision detection algorithm considering tolerance information is proposed to solve the problem of low accuracy in collision detection due to polygonal models in virtual assembly currently. The algorithm mainly consists of the following four parts: first, hierarchical collision detection of polygonal models is carried out to obtain collided polygons; second, collided polygons are mapped to geometries using hierarchical image data; third, collision threshold is computed based on tolerance of geometries; fourth, accurate collision detection is carried out based on collision thresholds. Experiments show that this algorithm provides more accurate result than common algorithms and meets the real time requirement of virtual assembly at the same time.

Original languageEnglish
Pages (from-to)797-802
Number of pages6
JournalJisuanji Fuzhu Sheji Yu Tuxingxue Xuebao/Journal of Computer-Aided Design and Computer Graphics
Volume22
Issue number5
DOIs
Publication statusPublished - May 2010

Keywords

  • Accurate collision detection
  • Accurate model
  • Virtual assembly

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