TY - JOUR
T1 - 启发式搜索的多智能体异速轨迹规划
AU - Lu, Yu
AU - Kuang, Jinjun
AU - Xiao, Yao
AU - Gong, Jianwei
N1 - Publisher Copyright:
© 2025 Journal of Computer Engineering and Applications Beijing Co., Ltd.; Science Press. All rights reserved.
PY - 2025/1/15
Y1 - 2025/1/15
N2 - Multi-agent path finding (MAPF) is a core challenge in multi-agent systems research, aiming to assign independent paths to each agent to avoid collisions during movement. As an NP-hard problem, it is highly sought after to develop efficient algorithms. This paper proposes an innovative multi-agent path planning algorithm called heuristic guided conflict-based search (HG-CBS), designed to address complex MAPF scenarios such as heterogeneous agent speeds and varying edge lengths. To optimize HG-CBS, the paper develops three unique heuristic computation methods: (1) weighted sum method, using the weighted sum of all heuristics as the final heuristic; (2) Pareto set method, constructing a Pareto set and selecting nodes from it; (3) alternating method, alternating between various heuristics during search iterations. Experimental results demonstrate that HG-CBS with heuristics outperforms conventional methods in terms of success rate, runtime, and number of expanded nodes. For instance, in a complex scenario with 16 agents, HG-CBS-h3 (alternating method) reduces the runtime by 89% and the number of expanded nodes by 95%. Moreover, the performance advantage of HG-CBS-h3 becomes even more prominent as the complexity of the scenario increases. These findings validate the effectiveness and efficiency of the HG-CBS algorithm, highlighting its significant theoretical and practical implications for multi-agent trajectory planning.
AB - Multi-agent path finding (MAPF) is a core challenge in multi-agent systems research, aiming to assign independent paths to each agent to avoid collisions during movement. As an NP-hard problem, it is highly sought after to develop efficient algorithms. This paper proposes an innovative multi-agent path planning algorithm called heuristic guided conflict-based search (HG-CBS), designed to address complex MAPF scenarios such as heterogeneous agent speeds and varying edge lengths. To optimize HG-CBS, the paper develops three unique heuristic computation methods: (1) weighted sum method, using the weighted sum of all heuristics as the final heuristic; (2) Pareto set method, constructing a Pareto set and selecting nodes from it; (3) alternating method, alternating between various heuristics during search iterations. Experimental results demonstrate that HG-CBS with heuristics outperforms conventional methods in terms of success rate, runtime, and number of expanded nodes. For instance, in a complex scenario with 16 agents, HG-CBS-h3 (alternating method) reduces the runtime by 89% and the number of expanded nodes by 95%. Moreover, the performance advantage of HG-CBS-h3 becomes even more prominent as the complexity of the scenario increases. These findings validate the effectiveness and efficiency of the HG-CBS algorithm, highlighting its significant theoretical and practical implications for multi-agent trajectory planning.
KW - heuristic guided conflict-based search
KW - heuristic search
KW - multi-agent path finding
KW - Pareto set
UR - http://www.scopus.com/inward/record.url?scp=105007329045&partnerID=8YFLogxK
U2 - 10.3778/j.issn.1002-8331.2308-0085
DO - 10.3778/j.issn.1002-8331.2308-0085
M3 - 文章
AN - SCOPUS:105007329045
SN - 1002-8331
VL - 61
SP - 344
EP - 354
JO - Computer Engineering and Applications
JF - Computer Engineering and Applications
IS - 2
ER -