Teaching based on augmented reality for a technical creative design course

Xiaodong Wei, Dongdong Weng*, Yue Liu, Yongtian Wang

*此作品的通讯作者

科研成果: 期刊稿件文章同行评审

232 引用 (Scopus)

摘要

Student creativity is currently attracting considerable attention. An increasing number of high schools in China are trying to improve the learning motivation and creativity of students, as well as the teaching efficiency of creative design, by introducing augmented reality (AR) technology into creative design courses. However, many teachers have only limited knowledge of AR, and software developers are not familiar with general creative design education, which makes it difficult to incorporate AR in such courses. In many high schools in China, the lack of relevant teaching facilities and creative design equipment means that the environment in which the technology curriculum is applied still has a long way to go to meet the real requirement of curriculum. To address these problems, we present a general technical creative design teaching scheme that includes AR. Our approach is based on the ARCS model of motivational design, social psychology, and a computational model of creativity. Two teaching aids are introduced to support this teaching scheme: "AR Creative-Classroom," which explains the domain-relevant knowledge of creative design, and "AR Creative-Builder," which helps students to build actual AR scenes. The results of a pilot study show that the proposed teaching scheme significantly improves learning motivation, student creativity, and the teaching of creative design.

源语言英语
页(从-至)221-234
页数14
期刊Computers and Education
81
DOI
出版状态已出版 - 2月 2015

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